CLONESPACE was an effort to make an accessible platformer with a unique gameplay mechanic. The theme is that you ultimately need to sacrifice parts of yourself to overcome certain challenges, but doing so can push you forward.
Peter wrote a fully functioning level editor for me to build and test the stages in-game, but unfortunately this tool didn't make it into the public release version. We kept the aesthetic clean and simple and the final boss presents some explosive action with a multiple choice ending.
"This was a really fun game from start to finish that had me glued to the computer until the end and making the effort to ace every level."