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Review

"The art is smooth, the gameplay is solid, and the idea behind the game is fresh.

EmperorDogbutt

Info

Released: 28th June 2014
Development Cycle: 18 days
Genre(s): Puzzle

I had the idea for a puzzle game with spinning levels for a while and after making a few prototypes of my own, teamed up with Peter who put together the engine and fully functioning level editor in about a week. I spent the rest of the development time making levels in the editor and trying to get the best scores to bake into the game. I had square eyes by the end of it, but for a quick, fun game, I'm pleased with the result.

Team

Art, Design: Chaz Carter
Programming: Peter Kohlberger