"this game sucks ass delete the fucking eyes there impossible to kill and update the air shooting so we can shoot in the air"
Slay With Santa is the first game I made with my new Wacom tablet proper. Wayne and I put it together in a couple of weeks; we left development quite late and managed to release it a week before Christmas. As with almost all my other games, I spiked the story-punch into a pessimistic cocktail, as Santa crashes his sleigh and loses all the presents. I wrote an article for TutsPlus dissecting the feedback loop of the game.