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Daily 4th


"I absolutely adore this game. So simple, so clever, so whimsical."



Released: 14th January 2016
Development Cycle: 12 weeks
Genre(s): Detective, Roguelike

This game is among my favourite games that I've worked on. I wanted to make something that involved taking some time to think about your actions rather than trying to just jump straight in and storm through. Replayability and variety were key, so there are trillions of possible random combinations of Winkle that can appear in-game around multiple locations on the Winkletown map. And yes, the football description means 'soccer ball'. But any true fan of soccer knows it's actually called football. Glad we sorted that one out.

Someone (un-credited?) posted a great guide for the game here, if you need some assistance!


Art, Design, Writing: Chaz Carter
Programming: Peter Kohlberger
Voice Acting : David Dixon